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Project Review: ATT- U-verse "Bond Room" Digital Kitchen 2011

 Here is an early delivery comparison of my WIP[ Work In Progress] for the bond room build out for Digital Kitchen. I reference the Concept Art provided to me and shoot a Poly view and a smoothed to show the design intent.


 Here is the final Model as delivered, the foreground ended up as a practical piece so it was removed.


 Here is the base model quad view showing the build base mesh for ATT's U-verse spot.

 
 Here is a close up of the lounge area pit on the screen Left in the mid-ground for this green screen FX shot I did last summer.


 The console details went from a big screen[ see first top image] to these NASA type 60's set-ups.
 

 Here are the screen captured images from the final piece here.

 Project Review
ATT's- U-verse "Bond Room" 
Produced for Digital Kitchen 2011

Client Digital Kitchen
Art Direction David Franklin.
Project Date: June 2011.

This past summer I had a great opportunity to build out a full virtual set piece, stage and all, for a televison Spot for ATT's U-Verse for Digital Kitchen. I was tasked with the job of building out a 3D model for the in-house FX team to use in the spot.

I worked from a great Concept Art piece as seen above from John Park, to build out the various elements for the shot. I also built all of it as a quad sub-division surface model as this was to be exported into a production pipeline for C4D and Maya, so I exported my 3DSmax file as a FBX for the team.

Had a lot of fun building this out, I love to construct scenes, and to create a model of another fine artists work, it just broadens my experience because it forces you into another shape language, which is good for all of us who design for a livin'.

Cheers, THOM
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Car Interior Fabric Design 1

Car Interior Fabric Design

Car Interior Fabric Design

Car Interior Fabric Design

Car Interior Fabric Design

Car Interior Fabric Design
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Car Interior Fabric Ideas

Car Interior Fabric Ideas

Car Interior Fabric Ideas

Car Interior Fabric Ideas

Car Interior Fabric Ideas

Car Interior Fabric Ideas
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Car Interior Fabric Design

Car Interior Fabric Design

Car Interior Fabric Design

Car Interior Fabric Design

Car Interior Fabric Design

Car Interior Fabric Design
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Project Review: Escape Artists Pictures Logo Design PART II-2D sketches

  The Escape Artist look, was to be a runner inside an eye so I started with the eye as the 'holding device' for the icon.


Here is a page of concepts for the runner inside the eye for the 3D logo I did.


 A quick little comp ide with action line built in 3D as well. 



 I blocked a square runner and overlaid curves to fit as this idea was to be animated for the MGFX.


Escape Artists
PART II
2D design sketches

Client: Escape Artists Pictures via. The Cimarron Group.
Art Directors: Roland Mesa.
Project Date: Summer 2004.

I posted a few designs I did for the Film Production Company Escape Artists, a while back here, and I found these4 scanned images of the original sketches I did at Cimarron back in 04' for the project.

I have often talked about the difference between 3D artists[ a carpenter] and 3D designers [ the architect], and since I was trained in Industrial Design I am the latter, so I regularly sketch out a design or doodle a little image to clarify what I need to build. 

FOr the Logo for Escape Artists, I first did some of the sketches you see above and once I nailed my direction I built them out in 3D.

I will be posting the remaining designs this month so stay tuned!


Cheers, THOM


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2011 Honda Accord Sedan

2011 Honda Accord sedan
2011 Honda Accord sedan
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Project Review: Kangaroo Jack 2003[ a.k.a.-Down and Under]:3D Logos + Illustrations for Key Art.

The main 3D 'Ben Hur' monolithic logo I did a decade back at BLT for Kangaroo Jack[ name changed].


Here is the geometry view of the 3D logo showing a bit of how I Art Directed the build in 3D.


 This view is exploded out to show the base 'simple' type, along with the detailed rock parts.


 I left the details off the far side as they are not seen, and I can always add them latter if I moved the camera.
 

 Here you can really see the overlay I built into the striations in the rock itself.
 

 The " I just got arrested Info board" I built in 3D for the character sheets for Kangaroo Jack Key Art.


 Here you can see the felt board channel details as well as the type and clips for the neck hangers as poly's.


 Project Review
Kangaroo Jack 2003[ a.k.a.-Down and Under]
3D Logos + Illustrations for Key Art.


Client: Warner Brothers Pictures via BLT and Associates.
Art Director: Jeff Barnett.
Project Date: Summer 2001.

Sorry for the delayed posting I got a very serious twelve day FLU , but I am back so HAPPY NEW YEAR Folks!

Today I kick off the first posting for this new year with the 3D illustrations for the main Logo and a prop I did for the film Kangaroo Jack[ aka Down and Under], a Comedy with  Jerry O'Connell.

They wanted a rock built 3D logo for the film than mimic the red rock found on Australia so I hand built the parts of the cliff, and scanned in the rock textures from the unit and created a tile able texture for the logo. I have built a few logos this way including a pass on Alexander here, and Evolution here.

I also did an "arrest board" so they could hang it around the necks of the main characters for the character One shees so I did it in layersd with a full alphabet.

Cheers, THOM
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